- discovering
- developing
- defining
- delivering
these are the four design processes, and these will be used in every project we do.
for the pixilation project i went through all these stages i have not yet currently delivered it so i am in the last stages of defining it, i am choosing the 'developing' process to explain what i did and how i did it.
i started off with all the ideas i gathered from the discovering stage and i picked a couple then started to make prototypes, taking pictures and making mini clips to see which one i think would look the best to use. i think this is important to do so that rather than choosing one at such an early stage, i am still keeping my options open.
i planned out what would happen in each mini clip, and developed them by making the mini clip the actual start of the final project, so i knew exactly which one would be the best, rather than one looking better in something else than the other.
i then played them to a few people and asked them which they thought would be better, this help see positives and negatives from other points of view, which you might not see yourself.
after showing them to other people to see the different view points i could then see which would be the best idea, so i could then develop it more which could be classes as further development or 'defining'.
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